Wrathburners are a rare brand of berserker who have managed to focus their inner fury so completely that they can use it to perform magic. Though limited in their repertoire of spells, they can “break the rules” of magic and fury, forcing both into a terrifying storm of destructive wrath. Wrathburners eventually learn to focus their fury into strikes of pure magical force and the most powerful ones can tear at the fabric of reality itself while enraged.
Also at 3rd level, you learn to blend your magical potential with your fighting skill. You gain proficiency with the Arcana skill and the Cutting Omen combat tradition. You also gain proficiency with Intelligence saving throws.
Also at 3rd level, you focus your inner fury into a source of magical power. Wrathburners focus on spells that further augment their already-terrifying combat prowess. At 3rd level, you know two cantrips of your choice drawn from the attack, movement, unarmed, and weaponry schools. These spells count as berserker spells for you. You learn an additional cantrip at 10th level.
The Wrathburner Spellcasting table shows how many spell slots you have to cast your spells of 1st-level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
You know three 1st-level spells of your choice from the Attack, Movement, Unarmed, and Weaponry schools. The Spells Known column of the Wrathburner Spellcasting table shows when you learn more spells of your choice from this feature. Each of these spells must be of a level for which you have spell slots. Additionally, when you gain a level in this class, you can choose one of the spells you know from this feature and replace it with another qualifying spell of a level for which you have spell slots.
Intelligence is your spellcasting ability for your spells. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a spell you cast and when making an attack roll with one. Spell save DC = 8 + your proficiency bonus + your Intelligence modifier Spell attack modifier = your proficiency bonus + your Intelligence modifier
Table: Wrathburner Spellcasting
Level | Cantrips Known |
Spells Known |
1st | 2nd | 3rd | 4th |
---|---|---|---|---|---|---|
3rd | 2 | 3 | 2 | — | — | — |
4th | 2 | 4 | 3 | — | — | — |
5th | 2 | 4 | 3 | — | — | — |
6th | 2 | 4 | 3 | — | — | — |
7th | 2 | 5 | 4 | 2 | — | — |
8th | 2 | 6 | 4 | 2 | — | — |
9th | 2 | 6 | 4 | 2 | — | — |
10th | 3 | 7 | 4 | 3 | — | — |
11th | 3 | 8 | 4 | 3 | — | — |
12th | 3 | 8 | 4 | 3 | — | — |
13th | 3 | 9 | 4 | 3 | 2 | — |
14th | 3 | 10 | 4 | 3 | 2 | — |
15th | 3 | 10 | 4 | 3 | 2 | — |
16th | 3 | 11 | 4 | 3 | 3 | — |
17th | 3 | 11 | 4 | 3 | 3 | — |
18th | 3 | 11 | 4 | 3 | 3 | — |
19th | 3 | 12 | 4 | 3 | 3 | 1 |
20th | 3 | 13 | 4 | 3 | 3 | 1 |
At 3rd level, you may cast berserker spells while you are raging, but it is taxing for you. Whenever you cast a spell while raging, you take psychic damage equal to the spell’s level, which is applied directly to your hit points, bypassing your rage hit points. You can concentrate on berserker spells while raging, but you take 1 point of psychic damage at the beginning of each round while you do.
Choose five multiclass spells associated with the berserker class (see p. 243-244) and add them to your berserker spells known. They do not count against your total spells known. This trait does not permit you to cast or concentrate on spells from any other sources while raging.
Beginning at level 6, when you enter a rage, you achieve an almost meditative clarity. Your thoughts become clearer, and time seems to flow more slowly. While you rage, you are proficient with Wisdom saving throws and you have advantage on Perception checks.
At 10th level, while you rage, at your option you can change the damage type of any of your attacks and spells to force damage.
At 14th level, your fury becomes so powerful that you can tear reality itself asunder. While raging, you can see into the Ethereal Plane and attack creatures there as if they were on the Material Plane.
You also learn to take short trips through the Ethereal Plane. While raging, you may spend 3 exertion points to be affected as per the etherealness spell until your rage ends.