Enchanters are witches who specialize in magic that manipulates, controls, or befuddles the mind. While they can be benevolent and use their powers for good, those enchanters who do turn to darker motivations and aims are among the most terrifying of their kind, so much so that their reputation tends to bleed over and affect all enchanters, and indeed all witches.
When you select this archetype at 2nd level you add the enchantment spell school to your list of witch spells. You also gain proficiency with persuasion and deception, or an expertise die if already proficient.
At 6th level you are incredibly skilled at making good first impressions, enhanced by bewitching magic too subtle to work on any but the unaware. When making your first persuasion or deception check against a creature you have never met before and who doesn't know you, you have advantage.
At 10th level you may use an action to cause any number of humanoids, giants, fey, or monstrosities to make a wisdom save against your spell save DC. On a failure, they are entranced by you until the start of your next turn. Their movement speed is 0 and they are incapacitated. This effect ends early if they take any damage, or if another creature uses their action to shake them out of it. At the start of your next turn if any creatures are still affected, you may expend an additional use of this ability to extend the effect. You may use this ability a number of times equal to your proficiency bonus and regain all expended uses when you finish a long rest. Monstrosities are only affected if they have an intelligence of 7 or higher.
You always have the dominate person and mass suggestion spells prepared and they don't count against your number of prepared spells. You may cast one of these spells at their lowest spell level without expending a spell slot. Once you have cast a spell this way, you cannot cast either spell in this manner until you finish a long rest. You also learn the rare Spells Gorana's inveigling charm person and Gorana's inveigling charm monster (see page xx) without needing to research them.