| Covering Fire |
1 |
1st Degree |
Action |
Protect an ally from an Opportunity Attack. |
| Farshot Stance |
1 |
1st Degree |
Bonus Action (Stance) |
Increase the range of your missiles. |
| Point Blank Shot |
1 |
1st Degre |
Bonus Action |
Use a bonus action to make ranged weapon attacks in melee without disadvantage. |
| Doubleshot |
1 |
1st Degree |
Action |
Fire two missiles and do extra damage. |
| Countershot |
1 |
2nd Degree |
Reaction |
Shoot a missile out of the air. |
| Quickdraw |
2 |
2nd Degree |
Reaction |
Use your reaction to draw a weapon and make a ranged attack when initiative is rolled. |
| Trickshot |
1 |
2nd Degree |
Action |
Perform an impressive trick with a ranged weapon attack. |