Dangerous Strikes |
1 |
1st Degree |
Action |
Score critical hits on a roll of 19–20 for one round. |
Exploit Footing |
1 |
1st Degree |
Reaction |
Trip a creature which misses you. |
Iron Will |
1 |
1st Degree |
Reaction |
Get advantage to resist being charmed or frightened. |
Preceptive Stance |
1 |
1st Degree |
Bonus Action (Stance) |
Enhance your perception. |
Practiced Roll |
1 |
2nd Degree |
Bonus Action |
Move 20 feet without provoking Opportunity Attacks. |
Twist the Blade |
2 |
2nd Degree |
Reaction |
Use a reaction to turn a roll of 18 or more into a critical hit. |
Use the Pain |
1 |
2nd Degree |
Reaction |
Get a free attack against a foe who scores a critical hit against you. |