You are a brewmaster: an individual who has dedicated their life to the art of brewing beverages—beer, mead, wine, or even tea. With a careful eye and an elevated palate, you blend ingredients together to create a drink that isn’t just nourishing, but an experience to be had by all. One thing’s for certain, though: you always make friends no matter where you are. And for one reason or another, you’ve been called away on adventure.
Why did you set out on the road? Are you seeking new or exotic flavors that lie beyond your brewery or teahouse doors? Are you searching for a fabled master brewer to learn their secrets? Or are you seeking to hone your skills even further so that you may become the very best of your craft throughout the land?
Ability Score Increases: +1 to Constitution and one other ability score.
Skill Proficiencies: Culture, and either Nature or Medicine
Toolkit Proficiencies: Brewer’s supplies or a tea master’s set
Suggested Equipment (Cost 15–25 gold): Brewer’s supplies or a tea master’s set, traveler’s clothes, 5 Supply
Feature: Lend an Ear. People always seem more eager to share over a good drink. Whenever you are in a tavern or an inn, you gain an expertise die to Persuasion checks to coax rumors or information out of the locals.
Adventure and Advancement. As tales of your talents spread, you may be invited to participate in competitions or asked to join a brewer’s guild. Regardless, you attract the services of 4 acolytes who serve as apprentices of your craft.
Connections and Mementos. Roll 1d10, choose, or make up your own.