The Ka-Teni are a seasonally migrating people that spend eight months of the year in their fortified mountain homes, and the rest making the most of a short growing season in the thawed valleys below with their herds of long-haired cattle. They value community and the passing on of knowledge above all else, as they would otherwise not survive their harsh lifestyle, but also laud the storytellers and artisans that make the dreary winters bearable. Many of the Ka-Teni are the specially adapted Snow-Spotted pantherans, but dwarves, birdfolk, and garoul are well-represented among them, along with a smattering of other heritages.
Apprenticeship. As a child you were taught the basics of a trade, though your profession may have later deviated from it. If you are already proficient with a skill or piece of equipment granted by this culture, you instead gain an expertise die. Choose one of the following:
Beacon Finder. To help guide hunters and travelers to safety, Ka-Teni settlements install beacon stones, which are made uniformly enough to be located with the locate object spell. You can cast locate object once per long rest. Your spellcasting ability for this spell is Intelligence, Wisdom, or Charisma (whichever is highest).
Catnap. When you take a short rest, instead of spending hit dice to recover hit points, you can recover a number of hit dice equal to half your proficiency bonus by spending the time taking a nap instead.
Skilled Brewer. You are well-versed in brewing soothing tisanes. Once per long rest, you may spend ten minutes and a use of a healer’s satchel to make one dose of a hot drink. A creature that consumes it reduces its strife by one level, but it can only benefit in this way once per week. In addition, if you brew fortifying tea (see Ka-Teni Equipment), it allows creatures to ignore 2 levels of fatigue instead of one.
Languages. You can speak, read, write, and sign in Common, Dwarvish, and two others.